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en:rules:military:fleet [2024/06/06 01:49] Arrowspeeed_Bountyen:rules:military:fleet [2025/08/06 21:56] (current) Arrowspeeed_Bounty
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 ====== Fleet Participation ====== ====== Fleet Participation ======
 +=== Preparing for Fleets ===
 +   * If you want to fly a capital ship in fleets, you must be in the correct Capital group.  See the WinCo discord "how-to-join-capital-groups" for instructions about how to do this. 
 +   * To learn about Winter Coalition doctrines, check this ingame channel: FRT-Doctrines
 +   * This will show you the fits for each ship and each doctrine. 
 +   * Be sure to include any implant requirements (this will be listed as "capsule")
 +   * Near the top of the channel you will see a link for skill plans. This is very useful to help you efficiently train what you need. 
 +   * Try to have at least one ship you can fly in your hanger for each doctrine.  For frequently used doctrines, more then one ship is better. 
 +   * Set up push to talk keys for fleets in Mumble (required for fleets):  http://i.imgur.com/KRcwhlc.gif  This will allow you to talk in your current channel only. (Shows yellow icon). To talk to FC channel in a fleet use the Push-to-Talk shortcut key (shows blue icon)
 +   * Watch the WC & Friends discord channel for pings, which will provide information about fleets you can join. 
 +   * Your participation in the fleet will be recorded automatically. 
 +   * Check with your CEO for details about the fleet requirements for your corp. 
 +=== When You are in A Fleet ===
 +Key things to remember when you are in a fleet: 
 +   * Check your ship before undocking  (insured, escape bay, ammo, rigs in, etc) and implants.
 +   * Reduce distractions in your environment when you are in a fleet.  Listen carefully for FC commands such as "align", "anchor", "jump", and "lock target"
 +   * Check the MOTD when you join the fleet before you ask questions.
 +   * Do not interrupt the FC 
 +   * Anchor up quickly and stay that way -- do not drift away from the fleet.  Be sure your prop mod is on when you are told.
 +   * Have shortcut key set for broadcasting for reps and use it. Broadcast early.
 +   * If you broadcast targets without authorization during the fleet, you may be removed from the fleet.
 +   * Don't fly expensive ships unless you are experienced in fleets
 === Salvaging and Looting === === Salvaging and Looting ===
-   When in or near fight, never loot the field unless specifically requested by the FC. In the case of structures, violating this rule can have significant diplomatic consequences for both yourself and your alliance. Looting the field without FC permission during a fleet (whether or not you are in the fleet or just on the field) requires you to return all salvage along with paying fine   +   Do not loot grid until given permission by FC. In the case of structures, violating this rule can have significant diplomatic consequences for both yourself and your alliance. 
-   * Do not loot a friendly wreck if the owner is still on the field or in the fleet.+   * If the fleet is moving intending to still fight, do not loot.  
 +   * Do not loot on out-of-fleet alts during fight
 +   * Do not loot blue wrecks until the rest of the grid is clear, to give people chance to return and loot their wrecks. If someone requests their loot back, provide it to them. 
 +   * DO NOT loot grids when you were not involved in the fight. 
 +   * If you are caught looting the grid and the fight is ongoing, FCs may primary the offender. This action is not something that a diplo will take a complaint for. 
 +   * Punishments may start with requirements to return the salvage, docking or ACL bans, repeated offenses could result in you being banned from WC.
 === NPSI Fleets === === NPSI Fleets ===
 Use non-coalition alts, if possible; otherwise, don’t shoot blues and inform the relevant FC at the time why you can’t participate. Use non-coalition alts, if possible; otherwise, don’t shoot blues and inform the relevant FC at the time why you can’t participate.
 === Faction Warfare === === Faction Warfare ===
-   * On a trial basis, we are allowing your faction standings to be ranked above your blue standings in the lowsec Faction Warfare zones here. //They cannot be above your alliance standings.// This applies only if you are a member of a faction warfare group.  +This section moved to a separate menu in the PVE section 
-     https://evemaps.dotlan.net/map/Amarr_VS_Minmatar  +    
-     https://evemaps.dotlan.net/map/Caldari_VS_Gallente +  
-   * //**For FRT and FRT-U only:** both two alliances cannot do any kind of firing to FRT and FRT-U, including FW// +
-   * In those systems you can shoot anyone.  And you can be shot by anyone. This trial will be adopted by PANFAM & Winter Coalition. +
-   * Special reminder: this is LOWSEC ONLY. Pirate insurgency in highsec systems for example are not currently included. Nullsec isn't included either. +
-   * Regarding militia standing, we RECOMMEND not to shoot your same militia members, despite if the pilots might be negative alliance standing.  For example FRT is not advised to shoot B2/Imp pilot if both are in the caldari militia. However it is a suggestion and thus not binding. Coalition will not pay or ask anyone to pay related losses. +
-=== Miscellaneous === +
-   * If you broadcast targets without authorization during the fleet, you may be removed from the fleet. +
-   * Set up push to talk keys for fleets in Mumble (required for fleets):  http://i.imgur.com/KRcwhlc.gif +
-   * This will allow you to talk in your current channel only. Shows yellow icon). To talk to FC channel in a fleet use the Push-to-Talk shortcut key (shows blue icon) +
- +
          
  
  • Last modified: 2024/06/06 01:49
  • by Arrowspeeed_Bounty