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| en:rules:pve:ratting [2025/12/01 17:40] – Arrowspeeed_Bounty | en:rules:pve:ratting [2025/12/01 18:07] (current) – Arrowspeeed_Bounty | ||
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| ====== Ratting ====== | ====== Ratting ====== | ||
| - | ==== Fraternity and Winter Coalition Communal Space ==== | + | === Fraternity and Winter Coalition Communal Space === |
| + | == PVE Ratting Rules == | ||
| - | PVE Ratting Rules | + | Core Rules |
| - | I. Core Rules | + | |
| - | | + | * Priority. All rat sites operate on a strictly "First Come, First Served" |
| + | * Haven Priority: | ||
| + | * AOE fleets (Smartbombers and Thunderchild or Stormbringer) hold the highest priority for Havens. | ||
| + | * If an AOE fleet is present, conventional ratters in local must yield the Haven. | ||
| + | * If two or more AOE fleets are present in local, pilots are encouraged to coordinate via private chat to avoid collision/ | ||
| + | * Ship Efficiency & Multiboxing: | ||
| + | * Low-efficiency ships (e.g., Vexors) are reserved only for pilots with insufficient skills (low SP). | ||
| + | * Multiboxing these slow ships are prohibited, as it negatively impacts the system overall spawn rate. | ||
| + | * Resource Allocation (Crowded Systems): In cases of overcrowding or insufficient system resources, pilots must follow the Alliance Recommended Model. | ||
| + | * Ishtars (CN call YST) run Hubs. | ||
| + | * Marauders run Sanctums. | ||
| + | * AOE fleets run Havens. | ||
| + | * Enforcement: | ||
| - | Priority. All rat sites operate on a strictly "First Come, First Served" | + | Communication Examples |
| - | 2 Haven Priority: | + | |
| - | ◦ AOE fleets (Smartbombers and Thunderchild or Stormbringer) hold the highest priority for Havens. | + | |
| - | ◦ If an AOE fleet is present, conventional ratters in local must yield the Haven. | + | |
| - | ◦ If two or more AOE fleets are present in local, pilots are encouraged to coordinate via private chat to avoid collision/ | + | |
| - | 3 Ship Efficiency & Multiboxing: | + | |
| - | ◦ | + | |
| - | ◦ | + | |
| - | 4 Resource Allocation (Crowded Systems): In cases of overcrowding or insufficient system resources, pilots must follow the Alliance Recommended Model. | + | |
| - | ◦ | + | |
| - | ◦ | + | |
| - | ◦ AOE fleets run Havens. | + | |
| - | 5 Enforcement: | + | |
| - | + | ||
| - | + | ||
| - | II. Communication Examples | + | |
| - | 1. Effective Communication | + | |
| - | Noraus: AOE +1, rock haven priority. | + | |
| - | Tang: 1 (Copy/ | + | |
| - | 2. Not-Effective Communication | + | |
| - | Tang: AOE +1, rock haven priority. | + | |
| - | Noraus: I am in an Ishtar, and I refuse to yield. | + | |
| - | Result: The Ishtar warps into the AOE fleet and is destroyed. No SRP will be provided for this incident. | + | |
| - | 3. Exploiting/ | + | |
| - | Scenario: A Haven is open locally, but an AOE pilot deliberately competes for other anomalies (e.g., a Hub) while " | + | |
| - | Tang: Noraus, you aren't running the Haven with your AOE, can I take it? | + | |
| - | Noraus: No. | + | |
| - | Action: In such cases, please submit chat logs and screenshots. Verified incidents will be penalized according to Enforcement Rule #5. | + | |
| - | | + | PVE SRP (Ship Replacement Program) |
| - | | + | |
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