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Simple Guide for Passive Income
HOW-TO: PLANETARY INTERACTION
Planets produce harvestable resources and make up a significant portion of production: Find
- Battleship: 8% PI
- Capital Ships: 20% PI
- Structures: 75% PI
FITTING
There is only one type of ship you require for this; the Gallente Hauler "Epithal", which requires Spaceship Command III and Gallente Hauler I. This has a dedicated Command Center bay, which will be used later:
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Medium Hyperspatial Velocity Optimizer I Medium Hyperspatial Velocity Optimizer I Medium Hyperspatial Velocity Optimizer I </HTML>
SKILL PLAN
- Command Center Upgrades 4
- Science 4
- Remote Sensing 4
- Planetology 4
- Interplanetary Consolidation 4
- Advanced Planetology 3
- Command Center Upgrades 5
HARVEST PLANETS
SCOUTING
Each planet has 5 types of resources:
Planet | Resource 1 | Resource 2 | Resource 3 | Resource 4 | Resource 5 |
---|---|---|---|---|---|
Barren | Aqueous Liquids | Base Metals | Carbon Compounds | Micro Organisms | Noble Metals |
Gas | Aqueous Liquids | Base Metals | Ionic Solutions | Noble Gas | Reactive Gas |
Ice | Aqueous Liquids | Heavy Metals | Micro Organisms | Noble Gas | Planktic Colonies |
Lava | Base Metals | Felsic Magma | Heavy Metals | Non-CS Crystals | Suspended Plasma |
Oceanic | Aqueous Liquids | Carbon Compounds | Complex Organisms | Micro Organisms | Planktic Colonies |
Plasma | Base Metals | Heavy Metals | Noble Metals | Non-CS Crystals | Suspended Plasma |
Storm | Aqueous Liquids | Base Metals | Ionic Solutions | Noble Gas | Suspended Plasma |
Temperate | Aqueous Liquids | Autotrophs | Carbon Compounds | Complex Organisms | Micro Organisms |
These resources have no use raw, but can be converted into Basic "P1":
Planet Matrix | Tier 1 Product | Barren | Gas | Ice | Lava | Oceanic | Plasma | Storm | Temperate |
---|---|---|---|---|---|---|---|---|---|
Aqueous Liquids | Water | X | X | X | X | X | X | ||
Autotrophs | Industrial Fibers | X | |||||||
Base Metals | Reactive Metals | X | X | X | X | X | |||
Carbon Compounds | Biofuels | X | X | X | |||||
Complex Organisms | Proteins | X | X | ||||||
Felsic Magma | Silicon | X | |||||||
Heavy Metals | Toxic Metals | X | X | X | |||||
Ionic Solutions | Electrolytes | X | X | ||||||
Microorganisms | Bacteria | X | X | X | X | ||||
Noble Gas | Oxygen | X | X | X | |||||
Noble Metals | Precious Metals | X | X | ||||||
Non-Cs Crystals | Chiral Structures | X | X | ||||||
Planktic Colonies | Biomass | X | X | ||||||
Reactive Gas | Oxidizing Compound | X | |||||||
Suspended Plasma | Plasmoids | X | X | X |
Planet Types can either be found in-game by choosing "Show Info" on a planet, but can also be found out-of game via Dotlan - Tribute, Vale.
Once you've found the planet type you're after, check the resource density. This tells you how much of that mineral appears on the planet; the higher number the better. Select "Show Info" on a planet, and choose "View in Planetary Industry" at the bottom. In the top-left corner, "Build" is selected by default; switch this to "Scan" and it will show the 5 types of resources acquired, and hovering over each individually will show the amount of resources you will get.
After you've found a planet you're interested in, time to set it up!
SETUP
Grab your Epital and load it with the relevent Command Center. Travel to the target system and tether on a structure. You do not need to be at the Planet to set this up!
The planet you're interested in and "Show Info". Then choose "View Planetary Industry". Switch to the "Scan" view and select the resource you're interested in. This will bring up a heat map, where the resources are most abundant.
Switch back to the "Build" tab, and place the Command Center NEAR the abundant resources, and select "Submit".
With the Command Center built, you can now select it and upgrade to as high level as your skills allow.
You will now have more build options available:
Name | CPU Required | Power Required | Cost | Description |
---|---|---|---|---|
Extractor Control Unit | 400 tf | 2600 MW | 45,000.00 ISK | Used to harvest resources |
Basic Industry Facility | 200 tf | 800 MW | 75,000.00 ISK | Converts resources into P1 |
Advanced Industry Facility | 500 tf | 700 MW | 250,000.00 ISK | Converts P1 → P2 → P3 |
High-Tech Industry Facility* | 1100 tf | 400 MW | 525,000.00 ISK | Converts P1+P3 to P4 |
Storage Facility | 500 tf | 700 MW | 250,000.00 ISK | A buffer between Extractor and Facilities |
Launchpad | 3600 tf | 700 MW | 900,000.00 ISK | Resources here can be accessed at the Customs Office |
There are a few different ways to visually set this up, but the fundamentals of a harvest planet are:
- Extractor Control Unit needs placing near the resources, and linking to:
- Storage Facility, which needs linking to:
- Basic Industry Facility - place 2 rows of 4 each*, all linked to:
- Launchpad at the end of each route.
*Skills dependent; you may need 2 rows of 3 each
Once these are build and linked, choose "Submit" once more. Note: the Command Center does not need to be linked anywhere!
Next, map the Facilities output. Using the charts above, select the output materials you are after. For example, if you planned to harvest "Noble Metals", select each of your Facilities and choose "Products" → "Precious Metals", and then "Install". This will allow you to route it - send them to the Launchpad at the end of the chain.
The Facilities will now expect a certain input, so move to the Extractor and select "Install Extraction Program". This will open a new window for you to place up to 10 Extractor Heads. Select your resource on the right-hand side, and the amount of time you want them to extract for. Longer Cycles yeild more, but become less effective over time. I set mine for 3 days, but re-cycle them every 2 days.
Place the Extractor Heads where the yeild is highest, and route each of these directly to the Facilities.
Once this is done, hit Submit. Congratulations, your planet is now setup!
MAINTENANCE
Access your planets by going into the Neocom → Industry → Planetary Industry.
Select your planet, select the Extractor Head, stop the extraction, move the heads wherever the resources are most abundant, then restart the extraction.
With 8 Facilities (Level 5), you will have a maximum output of 320 units of P1 per houor, assuming your extractors continously yeild above an average of 48k units per hour.
With 160 (60.8m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 6 days and 20 hours at max yeild. With 120 (45.6m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 9 days and 3 hours at max yeild.
Once your launchpads are full, travel to their Customs Office with your Epithal and bring them back to a station.
Panda Logistics will buy your PI!