en:guide:planetary-interaction

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en:guide:planetary-interaction [2023/05/14 22:17] – [P2 -> P4] BJKen:guide:planetary-interaction [2023/05/14 23:47] (current) BJK
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 This guide will get you setup quickly with Harvesting & Factory planets. This guide will get you setup quickly with Harvesting & Factory planets.
 +
 +There are also some great external guides, which show this great visually: [[https://hanns.io/pi/|Hanns PI Charter]]
  
 ==== FITTING ==== ==== FITTING ====
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 These resources aren't used independently, but can be converted into Basic "P1": These resources aren't used independently, but can be converted into Basic "P1":
  
-Planet Matrix  ^ Tier 1 Product ^ Barren ^ Gas ^ Ice ^ Lava ^ Oceanic ^ Plasma ^ Storm ^ Temperate ^+Resource  ^ Tier 1 Product ^ Barren ^ Gas ^ Ice ^ Lava ^ Oceanic ^ Plasma ^ Storm ^ Temperate ^
 | Aqueous Liquids | Water | X | X | X |  | X |  | X | X | | Aqueous Liquids | Water | X | X | X |  | X |  | X | X |
 | Autotrophs | Industrial Fibers |  |  |  |  |  |  |  | X | | Autotrophs | Industrial Fibers |  |  |  |  |  |  |  | X |
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 | Suspended Plasma | Plasmoids |  |  |  | X |  | X | X |  | | Suspended Plasma | Plasmoids |  |  |  | X |  | X | X |  |
  
-Planet Types can either be found in-game by choosing "Show Info" on a planet, but can also be found out-of game via Dotlan - [[https://evemaps.dotlan.net/region/Tribute/planets|Tribute]], [[https://evemaps.dotlan.net/region/Vale/planets|Vale]].+Planet Types can either be found in-game by choosing "Show Info" on a planet, but can also be found out-of game via Dotlan - [[https://evemaps.dotlan.net/region/Tribute/planets|Tribute]], [[https://evemaps.dotlan.net/region/Vale_of_the_Silent/planets|Vale]].
  
-Once you've found the planet type you're after, check the resource density. This tells you how much of that mineral appears on the planet; the higher number the better. Select "Show Info" on a planet, and choose "View in Planetary Industry" at the bottom. In the top-left corner, "Build" is selected by default; switch this to "Scan" and it will show the 5 types of resources acquired, and hovering over each individually will show the amount of resources you will get.+Once you've found the planet type you're after, check the resource density. This tells you how much of that mineral appears on the planet; the higher number the better. Select "Show Info" on a planet, and choose "View Planetary Industry" at the bottom. In the top-left corner, "Build" is selected by default; switch this to "Scan" and it will show the 5 types of resources acquired, and hovering over each individually will show the amount of resources you will get.
  
 +{{:en:guide:pi_harvest_check.png?400|}}
 {{:en:guide:pi_resource.png?400|}} {{:en:guide:pi_resource.png?400|}}
  
 After you've found a planet you're interested in, time to set it up! After you've found a planet you're interested in, time to set it up!
 +
 +CAUTION: PI is extremely large. It is advised to set this up in a small range of systems, or in a system in the [[https://www.e-351.com/buyback/panda-logistics|buyback programme]].
  
 ==== SETUP ==== ==== SETUP ====
  
-Grab your Epital and load it with the relevent Command Center. Travel to the target system and tether on a structure. You do not need to be at the Planet to set this up!+Grab your Epithal and put the relevent Command Center in its bay. Travel to the target system and tether on a structure. You do not need to be at the Planet to set this up! 
 + 
 +Select the planet you're interested in and "Show Info". Then choose "View Planetary Industry". Switch to the "Scan" view and select the resource you're interested in. This will bring up a heat map, where the resources are most abundant.
  
-The planet you're interested in and "Show Info". Then choose "View Planetary Industry". Switch to the "Scan" view and select the resource you're interested in. This will bring up a heat map, where the resources are most abundant.+{{ :en:guide:pi_heat_map.png?1000 |}}
  
 Switch back to the "Build" tab, and place the Command Center NEAR the abundant resources, and select "Submit". Switch back to the "Build" tab, and place the Command Center NEAR the abundant resources, and select "Submit".
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 | Extractor Head** | 110 tf | 550 MW | 0.00 ISK | Up to 10 can be added per Extractor |   | Extractor Head** | 110 tf | 550 MW | 0.00 ISK | Up to 10 can be added per Extractor |  
 | Link | Variable | Variable | 0.00 ISK | Used to route resources, length changes CPU/PG | | Link | Variable | Variable | 0.00 ISK | Used to route resources, length changes CPU/PG |
 +
 +
 *Only available on Temperate and Barren planets *Only available on Temperate and Barren planets
 **Not visible in this menu, but can be seen in the Extractor view **Not visible in this menu, but can be seen in the Extractor view
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   * Launchpad at the end of each route.   * Launchpad at the end of each route.
 *Skills dependent; you may need 2 rows of 3 each *Skills dependent; you may need 2 rows of 3 each
 +
 +{{ :en:guide:pi_harvest_plan.png?600 |}}
  
 Once these are build and linked, choose "Submit" once more. Note: the Command Center does not need to be linked anywhere! Once these are build and linked, choose "Submit" once more. Note: the Command Center does not need to be linked anywhere!
  
-Next, map the Facilities output. Using the charts above, select the output materials you are after. For example, if you planned to harvest "Noble Metals", select each of your Facilities and choose "Products" -> "Precious Metals", and then "Install". This will allow you to route it - send them to the Launchpad at the end of the chain.+Next, map the Facilities output. Using the charts above, select the output materials you are after. For example, if you planned to harvest "Noble Metals", select each of your Facilities and choose "Products" -> "Precious Metals", and then "Install". This will allow you to route it - send them to the Launchpad at the end of the chain. Hit "Submit" once this step is completed! 
 + 
 +{{:en:guide:pi_harvest_route_1.png?400|}} 
 +{{:en:guide:pi_harvest_route_submit.png?400|}} 
 +{{:en:guide:pi_harvest_route_2.png?400|}}
  
-{{:en:guide:pi_harvest_route.png?400|}} 
  
 The Facilities will now expect a certain input, so move to the Extractor and select "Install Extraction Program". This will open a new window for you to place up to 10 Extractor Heads. Select your resource on the right-hand side, and the amount of time you want them to extract for. Longer Cycles yeild more, but become less effective over time. I set mine for 3 days, but re-cycle them every 2 days. The Facilities will now expect a certain input, so move to the Extractor and select "Install Extraction Program". This will open a new window for you to place up to 10 Extractor Heads. Select your resource on the right-hand side, and the amount of time you want them to extract for. Longer Cycles yeild more, but become less effective over time. I set mine for 3 days, but re-cycle them every 2 days.
  
-Place the Extractor Heads where the yeild is highest, and route each of these directly to the Facilities.+{{:en:guide:pi_harvest_extraction_1.png?300|}} 
 +{{:en:guide:pi_harvest_extraction_2.png?400|}} 
 +{{:en:guide:pi_harvest_extraction_3.png?400|}} 
 +{{:en:guide:pi_harvest_extraction_4.png?300|}} 
 + 
 +Place the Extractor Heads where the yeild is highest, and route the entire batch to the Storage Facility. This will act as the buffer. You may need to upgrade the link, if you are pulling too much! Once routed to the Storage Facility, route this outwards to the individual facilities. 
 + 
 +{{:en:guide:pi_harvest_extraction_7.png?300|}} 
 +{{:en:guide:pi_harvest_extraction_8.png?150|}} 
 +{{:en:guide:pi_harvest_route_to_storage.png?300|}} 
 +{{:en:guide:pi_harvest_route_to_storage_outwards.png?400|}}
  
 Once this is done, hit Submit. Congratulations, your planet is now setup! Once this is done, hit Submit. Congratulations, your planet is now setup!
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 Select your planet, select the Extractor Head, stop the extraction, move the heads wherever the resources are most abundant, then restart the extraction. Select your planet, select the Extractor Head, stop the extraction, move the heads wherever the resources are most abundant, then restart the extraction.
  
-With 8 Facilities (Level 5), you will have a maximum output of 320 units of P1 per houor, assuming your extractors continously yeild above an average of 48k units per hour.+With 8 Facilities (Level 5), you will have a maximum output of 320 units of P1 per hour, assuming your extractors continuously yield above an average of 48k units per hour.
  
-With 160 (60.8m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 6 days and 20 hours at max yeild+With 160 (60.8m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 6 days and 20 hours at max yield
-With 120 (45.6m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 9 days and 3 hours at max yeild.+With 120 (45.6m3) going to each launchpad (10,000m3) per hour, you will need to collect your PI once every 9 days and 3 hours at max yield.
  
 Once your launchpads are full, travel to their Customs Office with your Epithal and bring them back to a station. Once your launchpads are full, travel to their Customs Office with your Epithal and bring them back to a station.
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 P4 has three different templates: P4 has three different templates:
  
-=== Broadcast Node, Recursive Computing Modules and Self-Harmonizing Power Cores are created by 3x P3, which require 2x P2 Input. ===+=== Broadcast Node, Recursive Computing Modules and Self-Harmonizing Power Cores ===
  
-You can produce 3 of these per hour, on a planet you setup with 3x Launchpad, 3x Hi-Tech Constructor, 18x Advanced Facility and 1x Storage Facility.+Created by 3x P3, which require 2x P2 Input. You can produce 3 of these per hour, on a planet you setup with 3x Launchpad, 3x Hi-Tech Constructor, 18x Advanced Facility and 1x Storage Facility.
  
 This requires 3,330 of 6 types of P2, to be maintained every 2d 7h. This requires 3,330 of 6 types of P2, to be maintained every 2d 7h.
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 {{:en:guide:pi_factory_p4_a.png?400|}} {{:en:guide:pi_factory_p4_a.png?400|}}
  
-=== Integrity Response Drones and Wetware Mainframes are created by 3x P3, which require 3x P2 Input. ===+=== Integrity Response Drones and Wetware Mainframes===
  
-You can produce 3 of these per hour, on a planet you setup with 3x Launchpad, 3x Hi-Tech Constructor, 18x Advanced Facility and 1x Storage Facility.+Created by 3x P3, which require 3x P2 Input. You can produce 3 of these per hour, on a planet you setup with 3x Launchpad, 3x Hi-Tech Constructor, 18x Advanced Facility and 1x Storage Facility.
  
 This requires 2,220 of 9 types of P2, to be maintained every 1d 13h. This requires 2,220 of 9 types of P2, to be maintained every 1d 13h.
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 {{:en:guide:pi_factory_p4_a.png?400|}} {{:en:guide:pi_factory_p4_a.png?400|}}
  
-=== Nano-Factory, Organic Mortar Applications and Sterile Conduits are created by 2x P3 which require 2x P2 input, and 1x P1 Input. ===+=== Nano-Factory, Organic Mortar Applications and Sterile Conduits ===
  
-You can produce 4 of these per hour, on a planet you setup with 3x Launchpad, 4x Hi-Tech Constructor, 16x Advanced Facility and 1x Storage Facility.+Created by 2x P3 which require 2x P2 input, and 1x P1 Input. You can produce 4 of these per hour, on a planet you setup with 3x Launchpad, 4x Hi-Tech Constructor, 16x Advanced Facility and 1x Storage Facility.
  
 This requires 3,330 of 4 types of P2, to be maintained every 2d 2h. The 3rd Launchpad is specifically for the P1. This requires 3,330 of 4 types of P2, to be maintained every 2d 2h. The 3rd Launchpad is specifically for the P1.
  • Last modified: 2023/05/14 22:17
  • by BJK