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en:guides:fleet_retributions [2021/06/06 23:58] – user30623 | en:pvp:doctrines:fleet_retributions [2022/02/06 18:16] (current) – ↷ 页面en:guides:doctrines:fleet_retributions被移动至en:pvp:doctrines:fleet_retributions user6096 | ||
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+ | ====== Retribution Fleet ====== | ||
+ | |||
+ | Retributions are a nimble, fast-locking and high-damage frigate composition that can travel far quickly to help allies on ops, or turn around and run if we're in a bad spot. We've used these when going through wormholes to fight INIT, or for home defence if we need to move quickly. They' | ||
+ | |||
+ | * https:// | ||
+ | * https:// | ||
+ | * https:// | ||
+ | |||
+ | ===== Composition ===== | ||
+ | |||
+ | * Retribution | ||
+ | * Deacon | ||
+ | * Thalia | ||
+ | * Pontifex (2-3) | ||
+ | * Inquisitor (no SRP) | ||
+ | * Punisher (no SRP) | ||
+ | |||
+ | ^ Retribution ^ Deacon ^ Thalia ^ | ||
+ | |[Retribution, | ||
+ | |||
+ | ^ Pontifex ^ Inquisitor ^ Punisher ^ | ||
+ | |[Pontifex, Pontifex]\\ Damage Control II\\ Imperial Navy 400mm Steel Plates\\ Micro Auxiliary Power Core I\\ Multispectrum Coating II\\ Federation Navy Multispectrum Energized Membrane\\ \\ Micro Jump Field Generator\\ 5MN Quad LiF Restrained Microwarpdrive\\ Target Painter II\\ \\ Armor Command Burst II\\ 125mm Light ' | ||
+ | |||
+ | |||
+ | ===== Strategy ===== | ||
+ | |||
+ | === Retributions === | ||
+ | Small Beam Lasers have brilliant tracking and the EM/Therm damage is great vs small ships. You're locked into a 50km range - so Keres/ | ||
+ | |||
+ | You have approximately 255dps per Retribution with Multifrequency, | ||
+ | |||
+ | You also have the additional ewar modules: | ||
+ | |||
+ | * Initiated Compact Warp Scrambler (Default) - 7.5km range (9km with links), stops hostiles using MWD/MJD | ||
+ | * X5 Enduring Stasis Webifier - 10km range (12.5km with links), reduces targets velocity by 55% | ||
+ | * Initiated Compact Warp Disruptor - 20km range (25km with links), stops hostile warping away, but can still use MWD/MJD (Requires EE-603 3% cpu implant) | ||
+ | * Kapteyn Compact Sensor Dampener - 35km + 70km range, can reduce hostile lock range or lock speed by 35% with a script loaded. Effective for either range dampening Lachesis/ | ||
+ | |||
+ | Talwar/ | ||
+ | |||
+ | RETRIS COMMIT, SPREAD TACKLE!!!! - This means, everything on grid that you tackle is going to die. Remember, your scram turns off their MWD - so as long as you're scramming someone, the fleet can switch to Standard/ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | == Ammo Types == | ||
+ | > Gleam = 7.5km + 3km, 259dps, 50%EM 50%TH | ||
+ | > Multifrequency = 15km + 3km, 255dps, 58%EM 42%TH | ||
+ | > Standard = 30km + 3km, 170dps, 62%EM 38%TH | ||
+ | > Aurora = 53km + 4km, 148dps, 62%EM 38%TH | ||
+ | |||
+ | == High Slots == | ||
+ | > You may run into cap issues with all ammo except Standard | ||
+ | |||
+ | == Mid Slots == | ||
+ | > Some ewar types are not cap stable; so keep an eye on your high slots. | ||
+ | |||
+ | == Low Slots == | ||
+ | > ADC EARLY not late! This module will give you a 75% boost to all your resist profiles for 8 seconds, once every 150 seconds. | ||
+ | |||
+ | |||
+ | == Refits == | ||
+ | > X5 Enduring Stasis Webifier, Initiated Compact Warp Disruptor, Kapteyn Compact Sensor Dampener (see above) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | === Deacon/ | ||
+ | Logi is very very squishy. Usually we're in relatively small fleets for these, so you should have FC, Links and Logi all on your watchlist, and you should lock up and give love to friendly logi without them needing to broadcast. | ||
+ | |||
+ | You're also not very cap stable; so be prepared to chew through your cap boosters frequently. | ||
+ | |||
+ | == High Slots == | ||
+ | > Depending your " | ||
+ | |||
+ | == Mid Slots == | ||
+ | > Remember to restock your cap booster charges at the end of a fleet... :| | ||
+ | |||
+ | == Low Slots == | ||
+ | > All passive :) Except the Thalia - keep running your reactive armor hardener! | ||
+ | |||
+ | == Drones == | ||
+ | > You get a single ' | ||
+ | |||
+ | ---- | ||
+ | |||
+ | === Pontifex === | ||
+ | Usually no more than 3 per fleet. Even though there' | ||
+ | |||
+ | == High Slots == | ||
+ | > The gun is just a contribution gun to be honest. | ||
+ | > Mindlinks will probably not be used - so just go with whichever T2 links you can use. | ||
+ | |||
+ | == Mid Slots == | ||
+ | > The MJD is a powerful module. Up to 24 ships within 5,000m of your ship, will be teleported 100km in the direction that you are facing. If you get scrammed, then this module will not activate. If your victim is scrammed, then they will not get ' | ||
+ | |||
+ | == Low Slots == | ||
+ | > All passive :) | ||
+ | |||
+ | == Drones == | ||
+ | > ECM drones are good for jamming hostile logi | ||
+ | > DPS drones can be assisted to the FC | ||