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====== Exploration ====== | ====== Exploration ====== | ||
- | Exploration is a good way of making isk and acquiring rare materials used in research and building. As part of this guide, we will be covering the following: | + | Exploration is a good way of making isk and acquiring rare materials used in research and building. Some sites have PVE ships or Detonations which can destroy your ship, so it is important to know what site you are entering and what dangers await. As part of this guide, we will be covering the following: |
+ | |||
+ | * Coalition Rules for Exploration | ||
* Scanning for Signatures | * Scanning for Signatures | ||
- | * Types of Relic Sites | ||
- | * Types of Data Sites | ||
- | Some sites have PVE ships or Detonations which can destroy your ship, so it is important | + | * Pirate Relic and Data Sites |
+ | |||
+ | ===== Coalition Rules for Exploration ===== | ||
+ | |||
+ | Coalition rules for exploration are quite simple and can be found here. | ||
+ | |||
+ | The general consensus is that you should only run scanned sites in systems that your alliance is allowed to do so in. | ||
+ | |||
+ | ===== Scanning for Signatures ===== | ||
+ | |||
+ | Lorem Ipsum Dolor Sit Amet etc | ||
+ | |||
+ | ===== Pirate Relic and Data Sites ===== | ||
+ | |||
+ | Pirate relic and data sites can be found in all Known Space, in C1, C2 and C3 class Wormhole Space, as well as in shattered wormhole systems. There are pockets of space populated with a variety of cosmic structures (i.e., wrecked stations, abandoned machines) and several containers that need to be hacked before the contents can be accessed. The sites do not have any triggers | ||
+ | |||
+ | Data and relic sites use the following naming convention according | ||
+ | {| class=" | ||
+ | |- | ||
+ | ! Data site name !! Relic site name !! Location | ||
+ | |- | ||
+ | | Local || Crumbling || High-security systems | ||
+ | |- | ||
+ | | Regional || Decayed || Low-security systems | ||
+ | |- | ||
+ | | Central || Ruined || Null-security and wormhole systems | ||
+ | |} | ||
+ | |||
+ | Data site containers have a physical appearance that resembles a gyroscope while relic site containers resemble ancient shipwrecks. | ||
+ | {| class=" | ||
+ | |- | ||
+ | ! Data site containers !! Relic site containers !! Difficulty | ||
+ | |- | ||
+ | | Info Shard || Debris || Very easy | ||
+ | |- | ||
+ | | Com Tower || Rubble || Easy | ||
+ | |- | ||
+ | | Mainframe || Remains || Medium | ||
+ | |- | ||
+ | | Databank || Ruins || Hard | ||
+ | |} | ||
+ | |||
+ | The Faction in the above site and container names will be the local pirate group for each region. | ||
+ | |||
+ | You'll have to hack into the containers first by playing the hacking minigame. In order to attempt a hack, you’ll need to lock on to the container and activate the corresponding hacking module. The module (Relic Analyzer in a Relic Site, Data Analyzer in a Data Site, or Integrated Aanalyzer for both) only works if the distance between the container and your ship is less or equal to the module' |